Main menu made for Paragon beta, about 2 years ago.
I was responsible for overall visual design, meshing and lighting. Originally I had idea of some perfect world under the game map where everything made of some glass like material, and some debris fell down from the map and made this composition. But most of people on reviews thought that shiny surface was water, so eventually it become water))
All assets were made by Paragon environment team and used for Agora map.