It was fun set to work. Was made for Save the world. There was idea about player starting mission on the moon ( looking like retro sci fi) and realising, in couple of minutes, that all this space is just a movie set inside the hangar. I made some meshes, concept art and sample level for LD's, materials + Lighting preset . It was pretty tricky to make it dark inside while still looking bright enough from the outside. Since most of meshes destructible in FN you can't just place post process volume like in regular games ))