One of older FN seasons I was working on.
Originally it supposed to be more like a regular desert with white crystals, but I felt it needs to have some color which would not be like anything else in the map or FN before.
I was responsible for the look and feel of the whole area and affected poi's (Tilted, saloon, etc)
Did some Terrain sculpting, and placing meshes. Landscape material layer for the sand, dunes meshes, river banks and river material. Crystals meshes and material, materials for objects affected by the desert sand. In some cases just added functions to older materials, in some cases totally new material ( small cars)