Unreal Tournament Look-Dev
Unreal Tournament Look-Dev

Procedural rocks shader for UT and some playing around with possible lighting and meshing. Made it about year ago. Some of ideas from this material later were used for Paragon Monolith materials. Rock model (s) Mostly was one)) made by Rick Kohler

Cool thing about this shader it hides meshes really good, Pretty much all space was meshed with same rock model ( You can see outline of mesh instances on second picture.

More artwork